Rev | Author | Branch | Log Message | Date | SHA |
---|---|---|---|---|---|
r12349 |
idanish |
1.5.6 | Fix CAnimBlendStaticAssociation::Init crash CAnimBlendStaticAssociation::Init was being called by CClientGame::AssocGroupCopyAnimationHandler whenever an animation was being played, for some reason, it crashed due to faulty animation(animation sequences not initialized properly). I removed the call to CAnimBlendStaticAssociation::Init, and used two different constructors of CAnimBlendAssociation, one when there is no animation replaced, the other constructor is called for replaced animations. (reverted from commit c7ed9328915fa47809ab80136ac4ca59a282f2fd) |
6 July, 2018 |