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Committed Changes
Rev Avatar Author Branch Log Message Date SHA
r16200 Avatar Qais Patankar master • Merge pull request #744 from patrikjuvonen/vendor/curl-7.63.0
• Update curl from 7.61.1 to 7.63.0
1 January, 2019f0794e45074099a72aacc98df472c7258db9135d
Avatar patrikjuvonen master • Update curl to 7.63.0
28 December, 2018e743ec31494eba2e05877ec9317c670b6a4c6940
Avatar Patrik Juvonen master • Merge remote-tracking branch 'upstream/master' into vendor/curl-7.62.0
28 December, 20184090e51f388486a844698e1462e09ad12acdd284
Avatar Patrik Juvonen master • Remove another useless curl file
8 December, 2018096c2b0540b3daafbbb4354fc2b65850981a20af
Avatar patrikjuvonen master • Exclude a couple more redundant curl files
8 December, 20186df50177b38387a887bedf805f6cb0b8c0e2e8f6
Avatar patrikjuvonen master • Update curl from 7.61.1 to 7.62.0
8 December, 2018cbfaf6dc67ca12d4d6c59bb7ff0dfba722b3fd7a
r16194 Avatar ccw808 master • Possible fix for installer crash #3
1 January, 2019f687f0fcea495fa44ab1eca92129bf0d71a5dfda
r16193 Avatar ccw808 master • Possible fix for installer crash #2
30 December, 20180663cbfb8911410bf22d12d34bd8fd948431dc96
r16192 Avatar saml1er master • Fix gun pointing animation glitch from c55ef429d8b97bf26ca906d52e02c33590958505
28 December, 2018d237dce4c413d6c012d4b9622dd19d602837d0b3
r16191 Avatar Luxy.c master • Move all remaining lua functions into std::map (#608)
• * Moved all remaining functions into std::map

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27 December, 201889f0daa232e8efeff255d2ab9731f6cea3f71415
Avatar saml1er master • Fix CClientProjectileManager::Hook_ProjectileCreation crash
27 December, 2018a31a5c72c95104621102f40006b8cfd5812301d3
r16189 Avatar saml1er master • Log last animation played in crash dump
26 December, 2018807db15ac024ab3e8e1f70d1970690eb78c7acd3
Avatar saml1er master • Log last animation played in crash dump
26 December, 2018674eb0e6303fba7de07433b065088c989367d65a
Avatar ccw808 master • Possible fix for installer crash
26 December, 20187b899565eadef10175f1f0a252e8681165b4f463
r16183 Avatar ccw808 master • Fixed #733 (clearChatBox() doesn't work properly when FX Quality is set to 'low')
20 December, 2018096ca10ba6c6765a09021bbf642032990dad9375
r16177 Avatar saml1er master • Fix reconnect and weapon crash
16 December, 201804619abf7fccbe288318b5a4d92eb741d91aef76
Avatar Jusonex master • Update CEF to 3.3578.1860.g36610bd (Chromium 71.0.3578.80)
16 December, 20187d15683d15f6de0c36d9405af306b41b57809c41
Avatar saml1er master • Fix reconnect and CPed_GetWeaponSkill crash
• Reconnect crash: Crashes on OnCClothes_GetDefaultPlayerMotionGroup when reconnecting.
• CPed_GetWeaponSkill crash: Sanity check issue, pointer is null sometimes.
16 December, 2018f0ee264a14fc050e754ebd4d4a687c57825ac29e
r16100 Avatar saml1er master • Add sanity checks for pool function calls
15 December, 2018efa3c5451169f00e5f08adfc5d1f1ca094d06814
Avatar saml1er master • Fix crashes on reconnect
14 December, 201822b7cf312676f0f073f222e5e3dc6a987f1e2c68
Avatar saml1er master • Fix invalid explosion creator in CExplosionSA::GetExplosionCreator
14 December, 2018dde556e1073c1cbcd9ee1c6da896119500866a1c
Avatar ccw808 master • Fixed variable size header for bitstream strings
14 December, 20187d0d254fbe920b9b32de40bd6cd74bb968e6b615
r16099 Avatar saml1er master • Improve pool performance (#480)
• * Implement fast index based lookup for ped pool.

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13 December, 2018c55ef429d8b97bf26ca906d52e02c33590958505
Avatar Marek Kulik master • Fix typo in HEAT_SEAKING_ROCKET
13 December, 20183b154bc9511659a55de7f1f08cdda4a86744b629
Avatar saml1er master • Addendum to 9393d581f4c88e28d89781eca4d0b746fd90a7bf (CAnimBlendAssocGroupSA::GetGroupID crash)
• The last fix was supposed to check for incorrect group ID. It seems that it had no effect because now we know that the issue was not the group id but the group itself. The group within CAnimManager::ms_aAnimAssocGroups array gets corrupted for some reason, so we should log it and switch to idle animation which is hopefully not corrupt.
• In this commit, we are checking for the value of the group pointer in CAnimManager::ms_aAnimAssocGroups array. It will be 0xA0 or 0x50 if it's corrupted, and then the group and animation id will be logged, and we will know exactly when it gets corrupted.
13 December, 2018150ef4b23c047542c34ac3c42b23b3407dc03c08
Avatar Marek Kulik master • Addendum to 9393d581f4c88e28d89781eca4d0b746fd90a7bf (CAnimBlendAssocGroupSA::GetGroupID crash)
• The last fix was supposed to check for incorrect group ID. It seems that it had no effect because now we know that the issue was not the group id but the group itself. The group within CAnimManager::ms_aAnimAssocGroups array gets corrupted for some reason, so we should log it and switch to idle animation which is hopefully not corrupt.
• In this commit, we are checking for the value of the group pointer in CAnimManager::ms_aAnimAssocGroups array. It will be 0xA0 or 0x50 if it's corrupted, and then the group and animation id will be logged, and we will know exactly when it gets corrupted.
4 December, 20183ddce52449b6a7952bc9f3cb4711fce972f92f83
Previous history is available at our Google Code repository
End of Committed Changes