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Committed Changes
Rev Avatar Author Branch Log Message Date SHA
r14489 Avatar Kamil Marciniak master • Add possibility to modify vehicle components scale (#361)
• * Initial version of vehicle component scale modifications

22 September, 2018339eb59c5f254fd3bdeb0c4854ccd796023e1063
Avatar Qais Patankar master • fix typo
22 September, 2018ff4c5fdfd16c8c067512113119367169d2905c8a
Avatar FileEX master • Add a few guiComboBox functions (#280)
• int guiComboBoxGetItemCount(element theElement)
• bool guiComboBoxSetOpen(element theElement, bool state)
22 September, 20185d682ba6bce939be9c71395078bdc2d4ad156295
r14485 Avatar Qais Patankar master • Suppress extra error when calling missing function
• Fixes #427
• Thanks to @LuXorioN96 for tracking down the exact location of this bug
22 September, 2018a5441de79b407f53a2f7b51504356754731feace
Avatar sbx320 master • Fix memory leak when CLuaArgument::ReadFromBitStream returns false
22 September, 201819d30a3b0b568d38f08cf6d45c8f597d43d504f9
r14478 Avatar Qais Patankar master • Update
21 September, 20189d790923c5bcc8500df0178fea035f77767e4c08
Avatar Qais Patankar master • Update
21 September, 201807ea9e1b0411e68ccf10faf7f84131f51bff9ddf
Avatar Qais Patankar master • Update
21 September, 20185415ac33f541930c4f906bea3d093be3028096dc
Avatar Qais Patankar master • Update
21 September, 2018aba6e798deae5af9de48c424566e76ec62017331
Avatar CrosRoad95 master • issue #392, allow to switch weapons while being attached to vehicle (#533)
• * test 1

21 September, 201814e5d11d5a2cb980b9f3346ce069a2db2e818638
r14414 Avatar ccw808 master • Eventually abort reading from a bitstream in CLuaArgument::ReadFromBitStream
21 September, 20188cf7fedff2d3ccd01604133f5389d2d50b8239d4
r14413 Avatar saml1er master • Revert "Properly abort reading from a bitstream in CLuaArgument::ReadFromBitStream"
• This reverts commit 7fabb157f474f75e2e05a109824aa52145701ec8.
21 September, 2018bd13c5c4d33cb6c943456370ddb39dffe2ee69c4
Avatar saml1er master • Potentional fix for CAnimBlendAssocGroupSA::GetGroupID crash
• This crash comes from either CAnimManagerSA::AddAnimation or CAnimManagerSA::ddAnimationAndSync. The problem is that the group ID is out of range (more than 138). When the crash happens, the value of m_pInterface is either 0x50 or 0xA0 of CAnimBlendAssocGroupSA, always. It happens on servers that do not even use IFP animations at all.
• The problem with group ID or anim ID corruption already existed, and it has increased during pre-ifp. The crash count is not high for this offset (0x1dc3) on 14334 onwards but nonetheless, this workaround will check the group id, if it's out of range it will log it and switch to idle animation. Once we have the logs, we can use it to reproduce the problem.
21 September, 20189393d581f4c88e28d89781eca4d0b746fd90a7bf
Avatar Qais Patankar master • Rename to
20 September, 2018de00856b9fa65ac9b0229dd550346f66a6978ea5
Avatar Qais Patankar master • Update
20 September, 20183072460b8c289cdde17b297e9a094b0340c1b7f4
r14409 Avatar sbx320 master • Properly abort reading from a bitstream in CLuaArgument::ReadFromBitStream
20 September, 20187fabb157f474f75e2e05a109824aa52145701ec8
Avatar sbx320 master • Fix typo in previous commit
20 September, 2018b354a1ea7deb507124989109ad2351d8e61b6bc6
Avatar sbx320 master • Always validate result of CLuaArgument(s)::ReadFromBitStream
• Removed dangerous constructor for CLuaArgument(s)
20 September, 201879aea604d5d9582046fadf9b92cabba45da2a2a7
r14406 Avatar sbx320 master • Validate string size read from bitstreams in CLuaArgument parsing
• Validate max element data name length
20 September, 201883f0961cfbae6eb1445e4c6b76de23074e5a3ae6
r14405 Avatar TEDERIs master • Ability to pass vectors and matrices to shaders (#391)
• * DxSetShaderValue: ability to pass vectors and matrices

19 September, 2018e843197a581c2337cd1d411fedcb369b5c903d6f
Avatar Kamil Marciniak master • Skimmer high fps fix (#433)
19 September, 20188a4c6e9db83aa6ddcd8bd3de3debd2f6076b20c4
r14403 Avatar Sam R master • Added option to create shader from raw data (#441)
18 September, 20184d18fe3b1df19a1f8087fe5ceeb74698ab5877e7
Avatar Kamil Marciniak master • Add possiblity to change vehicle model dummies positions (#390)
• * Initial version of model dummies altering functionality.

19 September, 20180716b383cd41f8e8e38620af77497d26c5020f12
r14401 Avatar CrosRoad95 master • Move some luadefs into proper sections (#360)
18 September, 2018dbde2b2218b3566ed5df79a68445b89ac4e46a56
Previous history is available at our Google Code repository
End of Committed Changes